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Tuesday 27 December 2011

Kitty cat

Well here we have second head for my project.

Hope you'll like it, if you want to see the final project follow my blog :)

Thanks,

6 comments:

  1. Whoah good job.

    Can you please show me an explanation of how to do something about that
    I am a noobie and i believe you are the very good at modeling.

    Read my previous comment. I Love your work.

    Jonathan (try to make your blogsite more visible on your forum signiture on tutorial z) thanks.

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  2. Well to do something like that you need quite a bit of pations :))

    I will try to explain a little bit how it's done, but to make this progress I spent hours on gatering different learning material, tuts on youtube, tutorialz and many many others.

    I've created a basic head in 3ds max to get a start of sculpting, then went to detailing in zbrush.. zbrush is a pretty awesome thing, but you need to get used to it, because the interface and mainly the controls are difficult to apdapt after 3ds.. I spent 100 hours there from the first head and still the controls bugs me sometimes :)

    You can find a head modeling tutorial here http://tutorial-z.com/forum/viewtopic.php?f=10&t=152 , believe me I tryed a lot of them, and this technique was the best for me :) It gives you a good start for sculpting :)

    About the zbrush, well not much to talk about there... Many videos on youtube and zbrush forum. Nice learning material there, zclassroom helped a lot to start doing something and mainly understand the soft.

    Thanks :) If any questions, post here, o give me an email ;) If I can, I'll help :)

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  3. Thanks soo much man!

    Haha I have some experience on zBrush already, but i have no idea how to transfer it to 3ds max and vice versa.

    Did you model in 3ds max and import into zbrush and bake it as a map?

    Thanks soo much.

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  4. Well from zbrush is quite easy to transfer it. Threre is an oficial plugin on that, GoZ. You can get it from zbrush plugins website. With it you can transfer meshes from 3dsMax<-->Zbrush.

    I made a basic head to have a shape in 3ds and then I made a skulpting in zbrush, then baked the maps and exported it with GoZ back to 3ds. :)

    What is ¨Vice versa¨? :)

    ReplyDelete